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Which was the first Elder Scrolls game you played?

Saturday, 27 August 2011

List of enemies, creatures and critters!

Here is the list of enemies, creatures and critters, listed alphabetically for your convenience: [Not done yet]


Friday, 26 August 2011

Vampires and Lycanthropy - Broken down at the end of August

We've all been following the discussion on whether vampires and werewolves will be available in Skyrim intenly. More intently than a dog following a treat! We've been back and forth, but now the ride comes to an end.

Vampirism! Those of you who's a fan of Skyrim Coverage on facebook, I've already told. Some of you may have found out elsewhere. For those of you who don't know: Vampires have been confirmed. One of the more intense Elder Scrolls fans was playing the demo at QuakeCon and shiver me timbers if his clearly restless mentality didn't send him right into the arms of two welcoming vampires, confirming their existence in the game!

Now there is just the issue people have been having: Will we, us, the players be able to become a vampire? Truthfully, Bethesda has made no such statement since the info leaked like... Two days ago from now. I can only say two things. The first one being "Cupcake-shaped earrings are neat" and the second one being a statement claiming that worrying will be for nought. Would Todd and his team really have been so naive as to include vampires and not the option to become one, knowing full well that they would have a series of disappointed fans on their hands, as well as a riot? The one kind with torches and angry mobs?!
No, of course not!
*EDIT
It has been confirmed that you can also become a vampire

That aside, lycanthropy will definitely be in the game, as I've mentioned a month ago (I think?) and I say so with great joy and excitement, as well as coffee burning my lap and scolding my thighs. If you by any chance won't find Lycanthropy to be an option once you get your greasy, yet sexy hands on the game, know that it'll definitely be included in a DLC package.

Wednesday, 24 August 2011

Character compilation

It finally happened! Bethesda has released compilations featuring every race and gender in the game. It is clear that each race has been designed to look unique and unlike the others, and we can barely recognize the elves when we compare them to those of Oblivion and each the Altmers, Bosmers and Dunmers have been designed with their own distinctive eye color. Yellow/Orange for Altmers (It feels like each and everyone of them are staring me down,) Brown for the Bosmers and Red/Black for the Dunmers.

I never noticed while playing Oblivion, but apart from the Orcs, Khajit and Argonians, every race were just humans with a few body alterations. Like taller and skinnier, as well as smaller and broader. Now I feel like each and every race is special and I have to do everything there is to do with each gender of every race -Starting with the Orc male.

But enough talk - Remember you can enlarge each picture by clicking it [And like "Skyrim Coverage" on facebook.]











Thursday, 18 August 2011

Races and Character creation - Broken down in the end of August

So it's been a long while since I wrote my article "Races and Character creation." So long that I decided to make a new one, with more info - Quantity and Quality improvement and all that stuff.

So to break it down, here in the end of August:

There are 10 character races to choose from and that would be
  • Imperial
  • Redguard
  • Breton
  • Orsimer
  • Dunmer
  • Bosmer
  • Altmer
  • Khajit
  • Argonian
  • Nord
You can of course choose either sex; male or female. Your race and gender will have little impact on the game, other than a change in dialogue. Although you should keep in mind that your race may have some unconfirmed changes, due to racism - Bethesda have however mentioned that no content will be locked based on our choices.

Like superman can fly, Piccolo can regenerate himself, and Batman can... ... Well, what I am trying to say is that each race has its own different advantages and spells, known as racial abilities - Argonians, for example, are resistant to poison and can breath underwater.

On the note of Argonians; They nor Khajits have beastial, but rather humanoid feet, like in Oblivion.

So in the character creation, we can make dope characters, as opposed to Oblivion where we could make fish-faced, silly characters. It works as usual - After you pick your race, you can tweek the facial features as you want, but with a few more additions beyond just beard (which is awesome) --> You can now add scars and tattoos, and not JUST on your face, but also on your body.

On that note, your body's size can also be tweeked, with the options of a Light build and a Heavy build (The way I understand it, you can choose anywhere in between, probably with the use of a slider.)

I guess that is it, so have a merry season for now.
Imperial and Breton is wrong, but beyond that we're good.

Screenshots... (Female Dunmer)

I'll add the next couple of screenshots here: