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Showing posts with label Dragon Shouts. Show all posts
Showing posts with label Dragon Shouts. Show all posts

Thursday, 20 October 2011

List of Dragon Shouts

Time to make a list of dragon shouts - It was requested and I thought to myself: Why, that is a brilliant idea! GLEE!!!!!


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Anyway, let us begin - Once again I encourage you to make a comment, should I forget anything, which I probably won't (will.)

Should you have any questions on Dragon Shouts, I recommend you have a look at my Dragon Shouts post.

So, I'll build the list up like this:
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  • Dragon Shout name (Not necessarily official) - Description
    • Word 1 (Meaning) - Details
    • Word 2 (Meaning) - Details
    • Word 3 (Meaning) - Details
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Shout List:



  • Unrelenting Force - Fires a shockwave of force energy, capable of stunning and pushing aside enemies of front of you.
    • Fus (Force)
    • Ro (Balance)
    • Dah (Push)

  • Fire Breath - Breath Fire (duh!)
    • Yol (Fire)
    • Toor (Inferno) - Extends time breathing fire
    • Krein (Sun) - Extends even further

  • Animal Allegiance - Summon a creature you aid you in battle
    • ? - Summon a lowly or common creature
    • ? - Assumption: An even rarer and powerful creature
    • Dovah (Dragon) - Summon a dragon to aid you in combat (It's a specific dragon that you have to meet and befriend before you can use this shout - possibly you get the word at the same place that you meet the dragon.)

  • Whirlwind Sprint - Allows the player to run forward at incredible speed.
    • ?
    • ?
    • ?
  • Storm Call - Call forth a storm that'll rain deadly lightning bolts.
    • Strun (Storm)
    • Bah (Lightning)
    • Qo (Wrath) - [Found in Bleak Falls Barrow]

  • Ice Form - Call forth Ice [Different shout levels have different effects]
    • Liz (Ice) - ?
    • Slen (Flesh) - Fire a torrent of Ice Crystals
    • Nus (Statue) - Encase your enemy/enemies in a block of ice (Don't know if it's plural or singular)
  • Slow Time - Slow Time (DUH!)
    • Tiid (Time) 
    • Klo (Sand) - Extends time
    • Ul (Eternity) - Extends time even further

  • Elemental Fury - Shout at your equipped weapon(s,) causing wind to from around them, increasing your attack speed greatly
    • ?
    • ?
    • ?
  • Ethereal Shout - Take on an ethereal form, making you immune to all types of damage and making you incapable of dealing damage.
    • ?
    • ?
    • ?

Monday, 29 August 2011

Dragon Shouts!

I think that forgetting to write about dragon shouts is kind of stupid, but I don't feel like I need to at this point. Most people already know all about them and it wouldn't be much different from telling you that the game will be released November 11th - you simply already know!

But just for the sake of doing it, I will shortly write about the dragon shouts, briefly, and then make a list over known dragon shouts.

To break it down, dragonshouts are a power you possess, being the fancy dragonborn and all. At the early stages of the game, after a daring rescue fro your execution, you are sent an invitation to join the greybeards, whom live on the top of the throat of the world, the tallest mountain in Skyrim and the second tallest peak in Tamriel. After you climb the 7000 steps and reach them, they will teach you of "The voice," which will enable you to make use of your gift and enabling you to learn the words of power.

Word Wall
Each of the at least 20 dragonshouts, will have three stages, one word for each one. In order to complete every set of dragonshouts and expand our vocabulary overall, you need two things: The first one being the easiest, but most time consuming, as you need to travel across Skyrim in search of old word walls, containing the necessary words of power - each wall has one word that you can learn, so it'll be some time before you're fluent in the luxurious language of the flying reptiles called dragons. The second thing you need is more problematic, but essentially less time consuming - You have to obtain dragon souls. How do you do that? You need to kill dragons!

So once you've slain one of those magnificent bastards and absorbed its respective soul, that soul will be converted into points, which you will then be able to spend on each of the words you've acquired, enabling you to shout that word very loudly and thus use its respective power.


Given that we're all such math whizzes, we've already figured out that that means we will at least have to find 60 word walls as well as slay 60 dragons, which of course is all in a days work.

Now that that is explained, lets see what Dragon shouts we've got so far:


  • Fus Roh Dah: Fires a shock-wave of force energy, both stunning and pushing enemies aside. Similar to the "Force Push" of the Star Wars franchise.
  • Liz Slen Nus: I don't know about level 1, but level 2  spews a torrent of ice crystals and level 3 encases enemies in ice.
  • Strun Bah Qo: This one creates a thunder storm (or at least level 3 does), striking your enemies with lightning.
  • Yol Toor Krein: Allows you to breath fire - each level extends how long it is active
  • Tiid Klo Ul: Slows time around the player
  • Lein - -: Whirlwind sprint - allows you to instantly move forward a great speed.
  • - Dovah -: Summons a dragon to come to your aid (You cannot ride it)
  • - - -: The words are not knows, but this shout is called "Animal Allegiance"

Sunday, 26 June 2011

Let the game(s) begin!!

Here are some minor details on the story in-game, in case you are the only person who have not heard yet.

As always, you start in prison. The reason for this, Todd Howard says, is that it's partly a tradition and it also makes the player instantly think up his own reason as to why there are where they are. This means that we don't know why in Skyrim either. We get to make up our own reason, which I fully endorse! Huzzah!

Greybeards rule!
Soon after the character creation, you will be lead to your execution. After a daring and heroic rescue by Esbern, your soon-to-be mentor and one of the last of The Blades, as well as an "incident with a dragon," it is revealed to you, that you are dragonborn.

Shortly thereafter, They Greybeards (Jedi masters of Skyrim,) men whom live atop the highest mountain in Skyrim, The Throat of the World, calls you to their humble home, through yelling in the wind. Once you've climbed the 7000 steps and reached the Greybeards, they teach you how to use Dragon Shouts and be badass.

After this, just roam and do whatever you damn well please.

Monday, 20 June 2011

Dragons!

There are tons of things about Skyrim that excites us, but I'll bet that the only thing that can freak us out, like hearing an ostrich talk or losing our virginities by accident, is the dragons! In this here post I'll be explaining what kind of part they take in the Skyrim game experience.

Do Battle!
As you all know, we'll be playing as the last dragonborn, which basically means that we are born with the soul of a dragon. That is also the reason the Alduin, the game antagonist, don't like us. We have a fair chance at fighting back.

So we know that dragons play a very important part of the main quest. They have recently returned and they are scaring the crap out of people. Alduin leads his own pack of dragons, called Jills, which are black dragons.

That is not the only type of dragon, though. With the magic of sight, my eyes spotted both a red dragon and a blue, frost dragon in the gameplay demo from E3 (Watch at page bottom.) Pictures also reveal brown dragons.

This guy will be waiting for you at Bleak Falls Barrow!
When will we encounter these magnificent creatures? Well, not from the initial get-go, but not soon after. The main quest will of course cause some obligatory dragon encounters. In general, dragons will show up at random. In the demo, Howard is fighting a giant and then suddenly, without warning, it swoops down, grabs the giant and before we've actually gathered ourselves to absorb what just happened, it has tossed away the giant, off into the distance, and goes straight for our dragonborn hero.

Dragons are infinite, meaning that you can't kill every dragon. Even after the main quest is over, you'll be able to get your blood pumping, battling one of these bad boys. Combat with them is deemed to be quite exciting. They aren't scripted, so as mentioned before, they can pop up at random, but even more so, the ways they fight can vary greatly. They all have tons of patterns to choose from. They can do bombing runs, they can land and bite the crap out of you, smack you around with its tail, and even bite down on the aiding guard, smacking him around a bit and then throw him out like yesterdays garbage.

The feel of the combat is bound to be epic, and every dragon battle will be unique. Should you manage to overcome your fear and not run away, you'll probably die. Still, should you even manage to bring down one of these bastards, you'll get to absorb its soul, given you points to spend on your dragon shouts.

So what have we learned? Dragons are unscripted, have several entries and strategies, they use at random, creating epic and unpredictable battle scenarios. They can and will attack others than the dragonborn, they can even attack cities. The player can absorb their souls, which will be converted into a sort of currency, used to gain dragon shout abilities. There will be a variety of Dragons, including Alduins black dragon pack, called "Jills."
A dragon sitting atop a temple. Lets hope it doesn't spot us!

This is definitely the most wanted, requested and exciting feature of Skyrim and even though we won't be allowed to ride them, we will definitely all leave our families and friends for months in order to battle these magnificent fiends.

Run, Forrest, run!!


We've been running for years! Since Arena! In Morrowind, one could argue that we didn't move fast enough, which was quite remedied in Oblivion. Indeed it was! Since it is how we get around, it is quite a delicate subject, that often goes unmentioned. But not this year, because the guys at Bethesda introduces a new running system in Skyrim, that'll blow our minds! Seriously! And It'll hurt!!




Run! Don't lag behind!

In their more recent title, Oblivion, running was a skill to be found in athletics. The more you ran, the greater the skill, the faster the running. Naturally, this caused many to pick it as a major skill. When working on Skyrim, the developers thought to themselves: "Hey, isn't this kind of silly? Who would make a character that doesn't run?" - And you know what? They have a point. Who would make a character that doesn't run? (Since floating isn't available.)

Therefore they have removed Athletics as well as Acrobatics, since it is kind of the same deal for jumping. Instead, they've given us an already fixed running-speed and fixed jumping-height, so it looks more realistic than Oblivion, where you could end up jumping to ridiculous heights, or in Morrowind, where you in the beginning could barely jump more than a toddler.

They've also implemented another little treat: "Sprinting." With sprint we can, well, sprint for a limited amount of time. When we've regained our breath, we can sprint again! Not only that, but one of the famed dragon shouts actually allows us to do an Über-sprint, and move really fast! And there is three levels to that!

There will be more on the dragon shouts later on, but be sated with the über-sprint for now. Cheerio!