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Which was the first Elder Scrolls game you played?

Showing posts with label Max von Sydow. Show all posts
Showing posts with label Max von Sydow. Show all posts

Tuesday, 21 June 2011

Conversations with 70 different people

Let's have a talk, shall we? About what, you ask? Well about talking, of course! BGS have made everything so, very fluent in Skyrim, so why not the conversations as well?

Bethesda has moved on from the zoom-in, stop-time idea, plaguing the hardcore RPG'ers in Oblivion. With their new technology, they have achieved the americ... They've achieved the Elder Scrolls dream. You can now walk up to any person and with the press of a button, signal that you wish to enter a conversation with them. From there, a neat menu, or list, respectively, will appear on your screen, with options of things you can say. All the while, the world goes on without you.

Should you peruse a citizen with your astounding vocabulary, you'll notice that they won't be nearly as engaged as in the previous games. As you may have heard, every citizen has a job, apart from the beggars, I assume. Talking to a person in the middle of their job, won't stop them from doing it, but rather, they will look at you briefly, then move on with their task, whilst still talking to you, only to glance at you from time to time to let you know that they are still listening. You DO have a sword after all. Which is probably why you can merely leave without saying goodbye, not that they would like it if you did, given that it is SO RUDE!

But it does work! Wanna end a conversation? Don't wanna be a nice guy and say goodbye? Just walk away! You would be SO RUDE! But, you could do it, if you can handle the pressure of having people dislike you for being SO RUDE!

Naturally, we will still see the vast difference in their facial expressions, depending on whether they like you or hate you. This was kind of a "wow" in Oblivion, but we really do expect it in Skyrim. Without it, I would think a riot would be appropriate.

A new addition, however, is the incredible increase of voices that are to be used. A lot of us got a little tired of hearing the same voice, per race-->gender in Oblivion. Seriously! Everyone sounded the same! Thought it may have felt like less, there were 14 voice actors in Oblivion, including Sean Bean and Patrick Stuart. Not having to have to pay those two this time around, are sure to have helped, 'cause in Skyrim we will have a whole 70 voice actors and 47,000 recorded lines of dialogue! We have been told that we will be able to recognize many of the actors' voices, which is really exciting, but so far, the only know is Max von Sydow, the voice of Esbern, as well as the Narrator.

I know what you must be thinking! "WTF, MAN?!" And you are in your full right to. We are also less likely to run into the same, old repeated dialogue is therefore also less likely. Whilst you walk among the world-engaged NPC's in each of the hand crafted towns, you are sure to enjoy the realistic, natural variety.

Monday, 20 June 2011

Alduins Wall

So we've all heard of the antagonist of Skyrim: Alduin! The badass eater of worlds. Hungry bastard.
Well, he is kinda cool already, but let me ask you, what is the most awesome thing that you can have in this world? Eh? Can you guess it?

If you guessed a loyal, pet squirrel, then you are pretty close!
But if you guessed having a wall named after you, then you are right on the money! And that is what I will tell you about. We've all seen the first teaser-trailer they threw at us, I think in December or January, and in that trailer, whilst Max von Sydow makes an awesome narration.
But what is the wall about? You see, like some of the Elder Scrolls, this wall holds the prophecy of Alduins return. If you look closely in the video, you can see that the close-ups of the wall actually shows carvings, symbolizing the events of the 4 previous games. Events, that all lead up to this one. The return of The Bane of Kings! The World Eater! The Nordic counterpart to Akatosh! And then how the last dragonborn will fight him. Some have interpreted the prophecy as the dragonborn actually "stops" him, but it says so nowhere, and it would kinda ruin the excitement if he was already destined to win, so I'm kinda guessing that "battle him" is enough. For now.

But where is this wall, you now ask! The wall is located in a place called Sky Haven Temple, which is the last hidden, secret refuge of The Blades. Ergo, this means that you will actually be able to see the wall ingame, and it is quite possible that this is where Esbern learns of the prophecy, which causes him to save the dragonborn from his execution.