So to break it down, here in the end of August:
There are 10 character races to choose from and that would be
- Imperial
- Redguard
- Breton
- Orsimer
- Dunmer
- Bosmer
- Altmer
- Khajit
- Argonian
- Nord
You can of course choose either sex; male or female. Your race and gender will have little impact on the game, other than a change in dialogue. Although you should keep in mind that your race may have some unconfirmed changes, due to racism - Bethesda have however mentioned that no content will be locked based on our choices.
Like superman can fly, Piccolo can regenerate himself, and Batman can... ... Well, what I am trying to say is that each race has its own different advantages and spells, known as racial abilities - Argonians, for example, are resistant to poison and can breath underwater.
On the note of Argonians; They nor Khajits have beastial, but rather humanoid feet, like in Oblivion.
So in the character creation, we can make dope characters, as opposed to Oblivion where we could make fish-faced, silly characters. It works as usual - After you pick your race, you can tweek the facial features as you want, but with a few more additions beyond just beard (which is awesome) --> You can now add scars and tattoos, and not JUST on your face, but also on your body.
On that note, your body's size can also be tweeked, with the options of a Light build and a Heavy build (The way I understand it, you can choose anywhere in between, probably with the use of a slider.)
I guess that is it, so have a merry season for now.
Imperial and Breton is wrong, but beyond that we're good. |