Search content

Which was the first Elder Scrolls game you played?

Showing posts with label Dwemer. Show all posts
Showing posts with label Dwemer. Show all posts

Tuesday, 30 August 2011

Centurions!

Centurion
A recent poll on The Skyrim Blog clearly show that if the fans of TES would have to choose a race to enter the fray and show themselves in the games, it would have to be the Dwemer. Sure their ruins are back, but as you know, the Dwemer are not. Luckily, they left something behind... Bwahahahahahahaha!!!

Nah, seriously - I recommend that you pack a lot of crap before you enter the dwemer ruins. In fact, you should probably go all boyscout and say "Always be prepared" (Which is ironic, since they weren't prepared when i snuck up on them with a machete and... Nevermind.)

As you venture into the hollowed halls of Dwarven culture, which we so missed in Oblivion, you'll find that life may become difficult as you might meet the Dwemer legacy: The Centurions.

These be not the crafty centurions you meet in Asterix and Obelix, my friend, and they are not child-friendly AT ALL. In fact, they are to mostly function as high-level bosses so steer clear.
The Centurion of Skyrim

You know not what they are? The centurions are fierce, ancient machines build by, guess who, the Dwemer and they are fricken nuts. The type I know typically roll around in sort of a ball shape and then unfold like a transformer, or destroyer droid if you prefer. As far as I can tell, there'll be a bunch of different kinds in Skyrim and maybe each of them are unique, since they function as high-level "bossy" battles?

Wednesday, 29 June 2011

Dwarven Ruins be back, lad!

Most of us who played Morrowind both remember and enjoyed the dwemer ruins, or dwarven ruins if you prefer. Morrowind was kind of an alien world, with giant mushrooms and strange creatures you don't normally see in western fantasy games. It also had Cliff Racers, which made us want to poke our eyes out, but that's another story.

To me, the dwarven ruins were sort of the only thing I could relate to except for stuff like grass and water. Naturally, not seeing them in Oblivion, was kind of a set back, yet a minor one. Instead they were "replaced" by Ayleid ruins, which in a way were also kind of cool.

It is however with great joy that I can announce the return of Dwarven ruins in Skyrim. I think it only fair to assume that they won't look that much alike those in Morrowind, though. It's exciting and you're happy, and that's final!