I recently received en e-mail (fancy new technology,) wherein I was asked about loot scaling and to answer that, I also had to explain a bit about scaling in general.
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Bethesda listens and made an alternative at the likes of what they did in Fallout, making different zones that lock to the level you are currently in when you first enter them and with some pre-set zones as well - Many fear that it'll fuck everything up and that we might accidentally lock up all the zones in a low level - It is however, not as simple as that.
As with Susan Boyle, there lies more beneath the questionable front. Zones actually have a level interval, or a level minimum, which it can't go beneath - Say for instance that minimum was lvl. 12, then even if you visited in level 6, then it wouldn't be lowered beneath that, but it would be set to the minimum. This is where we get to the looting.
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A final thing to mention: There is also something called Epic loot, which you can find anywhere, at any level, at any time. I assume that it is some sort of collection of unique items, like those you get from the Daedric Princes, but I am just guessing. I'd trust my guessing though, that's how I got through elementary school, after all.
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